Computing Science Student | Product Management & UX | Tech-Sales Strategist
I bridge technical logic and business strategy through mobile development and social innovation. With a professional background at Grab and current leadership at LionBefrienders, I specialize in transforming complex stakeholder needs into scalable digital solutions.
Currently seeking an 8-month IWSP placement (Aug 2026) in IT Product Management, Data Analytics or Frontend Development.
I'm a Computing Science student at Singapore Institute of Technology with a unique background in Mechanical Engineering and product design. My career pivot into computing has given me a distinctive perspective on how technology serves both users and businesses.
With a professional background at Grab managing 50+ merchants, I specialize in transforming complex stakeholder needs into products that drive measurable ROI and social impact. Currently, I am leading the Product and UX lifecycle for a mobile solution at LionBefrienders, focused on mitigating caregiver burnout through intuitive design and scalable system logic.
My expertise lies in Product Management, Frontend Development (Flutter), and Data Analytics. I am passionate about creating intuitive interfaces that simplify data-heavy workflows and ensure sustainable product growth.
International Hub in Central Scotland - University of Glasgow & SIT Overseas Immersion Programme
Government Technology Agency of Singapore (21-25 June 2021)
TalentGeist & National Youth Council - Business Strategy, Analytics & Marketing
A Flutter mobile application for Lion Befrienders enabling caregivers to track care recipient vitals and health data. Features real-time data synchronization, intuitive UI for elderly caregivers, and comprehensive health monitoring dashboards.
Interdisciplinary airport design project for University of Glasgow & SIT Overseas Immersion Programme. Designed sustainable international aviation hub in Central Scotland featuring AR navigation systems, smart baggage tracking with RFID, renewable energy integration (solar, geothermal, wind), and comprehensive CCTV security infrastructure. Achieved net embodied carbon of 3,420 tons through cross-laminated timber and energy-efficient design.
USI2001 Social Innovation Project addressing plastic waste in Singapore's hawker centres. Developed a gamified app-based reusable container system with QR code rental/return, tiered rewards, and real-time collection point tracking. Designed to reduce 200,000+ single-use containers discarded daily.
On-Demand Marketing Strategy Simulation for Coca-Cola's healthy beverage initiative in Indonesia. Developed comprehensive 12-month strategic roadmap targeting US$83B market by 2030, focusing on repositioning Coca-Cola as a health & wellness brand. Proposed data-driven initiatives including micro-influencer marketing, e-commerce flash sales, and TikTok campaigns projected to achieve 2.5x ROI.
Interactive interface design for managing autonomous-to-manual driving transitions. Features 3-tier visual hierarchy for cognitive load reduction, color-coded urgency system (Blue/Yellow/Red alerts), and complete system transparency during mode transitions.
Embedded systems project using Raspberry Pi Pico for line following navigation. Implements obstacle detection with ultrasonic sensors, servo motor scanning, PID control for line following, and real-time decision-making algorithms.